Sunday, January 10, 2021

Escaflowne - Good Smile Company Moderoid figure model review


I remember watching a couple of episodes of Escaflowne a long while ago (maybe 20 years?) on something like Cartoon Network, but never really got into it. At the time, I was really into Gundam Wing, and was looking for giant space battles. Escaflowne came across as more of a knights-in-armor kind of thing, so it didn't grab me at the time. That said, I did always think the main mech was cool looking and very unique (though now it sort of reminds me of Tallgeese).

Spending more time at home for the majority of 2020 reignited my old hobby of model kit building. I built quite a few during the year, and even took a couple of forays into areas I hadn't been brave enough to try out before. As a result, I've been looking at some snap-together, pre-colored figure kits. When I spotted the Moderoid version of Escaflowne, I was interested enough to add it to my wish list. A generous relative caused it to show up on my doorstep.

I just recently completed the build, and wanted to preserve my thoughts here. As with just about anything, the Moderoid Escaflowne has some strengths and some weaknesses. The box art is beautiful, and the instructions are clear and easy to follow. The kit is a relatively simple and quick build, and you end up with an articulated Escaflowne at the end of it. There aren't many figures of Escaflowne that have been produced, and the ones I can find tend to be on the more expensive side. I figured this would be an acceptable substitute. 

On the down side, the finished mech is pretty small, standing about 5 &1/4" tall minus the helmet spike. The detail is soft and sparse - even if I were to try to panel line this fellow, there just isn't much to line. There are some noticeable gaps at the seams of some parts that won't go together any tighter, and other places where parts fall off easily. The articulation is hindered in many places because of the suit's design, but the model doesn't really try to incorporate any engineering to overcome that. What I mean is that with the Infinitism models, as well as with 1/100 Gundam models I have built, there is some really creative engineering within the design of the arms at the elbows, or at the legs in the knees, where panels slide out of the way and allow for additional movement. Not so here.

Most frustrating to me is the paint work, or lack thereof. Significant paint apps shown on the package and prototype pics are absent: the plastic cape is red on both sides though it's shown as red/blue in the package, while the cloth version is red/dark blue (or black- can't really tell). The cloth is pretty vinyl-feeling, and I don't think it will drape the way I want, though I honestly haven't tried it attached yet. There are no gold highlights anywhere on the model, so any spots you see gold on the package or prototype pics were customized (the majority of the sword hilt, for instance, is supposed to be gold, but is actually just grey plastic, and the bottom tips of the cape, and the ribbons on the back have gold highlights in the box pics, but none in reality). 

In short, the model feels really cheap. In no way does this compare to a MG Gunpla or to Bandai's Infinitism series, despite a price tag hovering north of $60. If I had it to do over again, I would have passed on this and picked up an Infinitism Getter Dragon instead. I may opt to add some paint details over time, as well as some additional spots of glue, but overall this is a disappointing figure that I would not recommend to anyone who is not completely enamored by the anime it is based on. However, for those who love the source material, you may be very happy with this figure, and I'm sure that with a little work and patience, it could be customized into a much better looking replica.









Saturday, January 2, 2021

Mazinger Z - Soul of Chogokin Dynamic Classics action figure review


 I've had the GX-70 Soul of Chogokin Mazinger Z D.C. (Dynamic Classics) figure in my display case for over a year now, but I've never really spent time checking out all of its "bells and whistles." In fact, I've discovered that my collecting habit often goes this way: a new figure arrives, I excitedly crack it open, I take it out, look at the accessories, fine tune the vanilla pose, put it onto a shelf, and promptly forget about it. This year, I'm planning and hoping to spend a bit more time enjoying each figure, posing it, testing out the accessories, and generally getting more of my money's worth. In that vein, I decided to spend some time with my GX-70.

I have a few Soul of Chogokin pieces, but most of them are actually space ships, rather than figures. In fact, I only own 2 other SOC robots besides this guy, and one of them is a brand new purchase. The first thing that strikes me about an SOC figure is its heft and solidity. With lots of die-cast metal content, this is a figure that absolutely does NOT feel cheap. The paint is glossy and expertly applied (check out the level of paint detail around the eyes of this guy in the pictures below), and features some beautiful shades of blue and red throughout the piece. Bandai takes the opposite tack of a company like threezero with these figures - there is no weathering, washes, dry or airbrushing to highlight fine details. Mazinger Z is largely smooth and featureless. But that's not necessarily a bad thing. If you want a Mazinger that is true to the animation, this is pretty good!

SOC Mazinger Z stands about 6.5" tall and is a significant jump up in terms of quality and amount of accessories from the smaller Super Robot Chogokin version I reviewed previously (this version also cost me about $120 18 months ago, and the price is currently slightly higher than that).

Mazinger Z comes with a pilder that can go wings out for flight mode, or wings up for docking. There's a magnet embedded in the underside, and it sits flush and snugly  in the landing platform of the head. There's also an alternate faceplate with eyes dim, to simulate "off" mode when the pilder is not docked:



We get six hands (2 fists, 2 karate chop, and 2 splayed), alternate elbow joints to simulate elbow missiles, or for rocket punch (but there are no effect parts or stands to support the rocketing arm), a pair of iron cutter forearms, an alternate diaper front to allow for deeper crouches, a scrander with a launching pad or with a docking belt (the wings can detach and flip as needed), a display stand with a couple of different locking mechanisms for supporting the figure as well as a flip top to allow for much of the smaller parts to be stored inside. It's a lot for one figure, and just about everything you could possibly hope for, with the exception of a "launched navel missile" or some rocket punch effect parts and support rod. The figure has some decent articulation, but I didn't expect it to move like a SH Figuarts Street Fighter. The torso is fairly restricted, and the legs weren't easy for me to work with. That said, it's a lovely figure and I really enjoyed playing around with the accessories and seeing how they all went together!

I will be displaying Mazinger Z with fists, pilder on, and his scrander on the launch pad (I feel like Z doesn't spend much time in flight, so he's more anime-accurate to me without the scrander attached).










Thursday, December 31, 2020

Mazinger Z - Bandai Tamashii Nations Super Robot Chogokin figure review


The Super Robot Chogokin version of Mazinger Z is my idea of the "bare bones minimum" you can get for a chogokin figure. It's small, standing about 5" tall, and features very little in the way of useful accessories. That said, it's a beautiful figure with some great articulation packed into a small size, and boasts a decent level of die-cast metal content. 

SRC Mazinger Z is a pretty cool looking figure. The sculpt is good, and the high gloss red, black and blue really reflect light wonderfully. Proportions are good - aesthetically speaking, it's an excellent figure. It comes with a removable pilder (which I needed to file a little to get it to sit properly in the crown), a sword (which I don't recall him ever using - I associate the Mazinger Blade more with Great Mazinger), a couple of alternate hands (which are very difficult to snap into place) and a pair of alternate "metallic" giant hands (as well as an enlarged forearm for them to snap onto). That's it. No effect parts, no stand, no scrander or rocket punch. The good news is that those are available, but only via a separate accessories pack that runs an additional $30-$50 on the aftermarket. I paid about $80 new for this figure, which is currently a decent price. It's a nifty little figure, and isn't bad as a starter Mazinger Z figure, or as an introduction to the world of chogokin, but it really isn't a stand-out in any way. I think for it's original $40-ish price tag, I would have been much happier. I did have a Great Mazinger SRC figure that I unfortunately sold off a few years back, much to my regret. That figure had tons of great accessories and some wonderful Thunder Break lightning effects! Might have to re-buy it now that I think of it...







Sunday, December 27, 2020

Mazinger Z : Sentinel RIOBOT 10th Anniversary action figure review

 


Originally released at the beginning of 2020, I waited nearly a year before buying this figure. I have several Sentinel RIOBOT figures in my collection, and while I tend to admire them as excellent action figures and collector pieces, I do feel that they are overpriced . So, though I love Mazinger Z, and immediately gravitated towards this RIOBOT, I ended up cancelling the pre-order and waiting for the price (originally about $300 before shipping) to come down somewhat. I did finally manage to get the figure for $241 shipped just this month, and while I feel like that was more reasonable, I still don't feel like I have a figure necessarily worthy of that price (I think $185 would probably be a fair price for this guy). That said (and I know this may sound contrary), I do feel like this is within the Top 3 figures I bought in 2020!

Sentinel's Mazinger Z is comparable to some of my other Mazingers in terms of height, but this one's proportions are a bit more distinctive. This version sports the same large-ball shoulders we saw on last year's Grendizer (I think this is the same body, in fact), and the mid-torso features a much wider spread. The result is that this Mazinger Z appears squatter and blockier than my Metal Build version, and the Soul of Chogokin version is positively wispy in comparison.

Though this isn't my favorite look for Mazinger Z, I do appreciate its uniqueness (after all, I don't want every version of the character to look the same - otherwise what's the point in having more than 1, right?), and it's a heck of a lot of fun to play around with and pose. In fact, it's once I got to the second tray of accessories and actually attached his "Dynamic Scrander" (a pretty good name for it, actually) and started posing the figure that I finally got my money's worth.

Sentinel's Mazinger Z has some die-cast content, but not much. I think the silver parts are metal, and the rest is a very shiny black plastic. It has a little weight, but it's not enough to completely offset the enormous scrander without the stand, for example.

On to the accessories. First off, there's a "Pilder Shield" piece that plugs into the forehead opening. It's a neat idea (after all, Koji Kabuto is pretty naked up there with just the glass shield of the Pilder cockpit between him and Dr. Hell's Mechanical Beasts) that makes complete sense, and it looks damn cool once it's slid into place. The piece doubles as a cockpit shield on the Scrander, as well. There are two sets of Iron Cutter blades which snap into place on the forearms without any need to remove panels (like most other Mazinger figures require). They are very pointy, very sharp, and very cool-looking! And then, there's the Scrander. It's huge, from tip to tip, and the red panel lines are gorgeous. It's got multiple points of articulation, allowing for several different looks and dimensions (important when trying to fit this guy into a Detolf display case). Mazinger Z includes 4 sword blades and 4 rockets/fingers. These are flat-out-awesome because of the small things they included, which allow for great customizability! 

By itself, the Scrander looks like an imposing Stealth aircraft. The "fingers" act as thrusters, and the blades fold in to nearly disappear. Each thruster has a cover than can be slid up and back, and the body has multiple (three, I think) articulation points, allowing bend. This, in essence, turns each rocket thruster into a finger with knuckles, allowing you to create a very hand-like look which reminded me of the God Scrander from the anime. The caps from each thruster can be removed and snapped onto any of the other pegs, the most important being the elbow point once the forearm is removed to create "Rocket Punch!" 

The blast effect part in the picture here is from the Metal Build Mazinger Z figure. Unfortunately, this Sentinel version does NOT include any effect parts. The blades can be spun around to project out of the scrander, or can be snapped into place at the ends of the thrusters/fingers, or attached to the end of the arms in place of the hands. That's what I mean about customizability - in the hands of someone far more creative than me, this is an outstanding piece. And, like I said earlier, the more I messed around with this figure, the more fun I had. I'm usually really tentative with my figures (I'm terrified of breaking something so expensive), and tend to leave them in very standard vanilla poses on my shelf. With this guy, I decided to give posing and play a try, and I'm really glad I did. With the Dynamic Scrander in place, fingers curled forward, blades attached, and Iron Cutters on the forearms, this Mazinger Z looks amazing! I'm so glad to have finally added him to the Toyseum, and I can safely say he's in my Top 3 figure purchases of 2020!
















Tuesday, February 4, 2020

JoyToy Free Man Machine Armor Mech with Pilot


JoyToy's Free Man Machine Armor stands roughly 9" tall, and represents a mech done in 1/18 scale. It includes a 4", fully articulated pilot and a massive double-barrel weapon, along with a removable pistol (which can be stored in the rifle grip). The pilot has his own pistol, as well, which can be stored in the holster on his right thigh. The mech is available in 2 colors (metallic blue and sand) and is priced at approximately $120.

JoyToy is a Hong Kong based company specializing in 1/24(ish) and 1/18 scale military personnel and mecha. I have several of their products and they generally look amazing, but have some significant drawbacks that I've learned to expect upon purchase. Firstly, the plastic is very lightweight and brittle. I handle these VERY carefully and pose them minimally. Second, they will have loose joints that will need a little care. I've found that putting a little floor wax on the pegs in inside the joints generally takes care of the problem, and I have had no falling issues. Third, there are no instructions other than a small leaflet with a few pictures. I discovered (mostly by accident), for example, that the Free Man is shipped with its biceps and forearms rotated around backwards. I went to bend the elbow and found it quite restricted, before realizing that was due to the incorrect arm part positioning. Fourth, the joints are not always easy to work with. Some feature ratchets and some don't, but I do find it challenging to get them to pose well. As a result, mine will all stay in a standard vanilla pose on the shelf. Otherwise, I love these mechs. They feature really amazing sculpts and the paintwork is great. They are currently posed alongside my Play Arts Kai Titanfall Atlas and they look great! Incidentally, I did conduct a lead test on the paint, just to make sure they weren't painted with lead-based paint, and it turned up negative.